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- AssaultCube: Introduction

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Introduction

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Story

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- Well, there's no story. This game is basically about these two teams fighting each other: -

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- The Cubers Liberations Army (CLA)
- - CLA - - Little is known about the goals and motivation of this small but feared Terrorist group. Their activities are - as diverse as their members. With ex-military, anarchists, religious fanatics, conspiracy theorists, hippies - stuck tripping, free © software fanatics™ or simply severely mental disordered persons and bored youngsters, this organization is a - pool of radicals from across the globe. Their operations range from simple annoyances (such as introducing - large amounts of Marijuana smoke into the air conditioners of offices or malls) to well planned gruesome - bombings. They'll target civilians as well as politicians, lobbyists or religious leaders and their employees. - “Terror for the sake of terror, for you all suck!” seems to be their motto. -

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- The Rabid Viper Special Forces (RVSF)
- - RVSF - - An elite group of armed special forces, but not the kind you´d expect. These guys are battle worn fighters - and mercenaries, who might've been just a little too trigger happy and up for the glory to fit into any other - kind of elite squad. They're not suitable where lives are to be spared and private or public property to remain - unharmed. The backgrounds and funders of this extravagant task-force remain well concealed for obvious - reasons. Their primary targets are highly unpredictable terrorists and organized criminals such as the CLA - where intelligence, infiltration and stealth would be just a waste of time. “First shoot, then ask - questions later, if anyone´s left to ask” is the primary approach to their job. -

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Weapons

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- There are eight weapons you can use to frag or obliterate your enemies: -

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Knife - Swiss Tech Combat Blade DR-88
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- A sharp and swift blade. It is your last resort when you run out of ammo as well as your best friend - in humiliating snipers and campers. Kill with this weapon, and you "knifed" them, which counts for two frags, instead of one. (0) -

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Pistol - Mk-77 Semi-Automatic Pistol
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- Your basic sidearm. A powerful secondary weapon, yet typically less effective at range. - The small magazine size is something you need to keep an eye on. The akimbo power-up makes this weapon twice as deadly and much more fun! (1) -

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Assault rifle - MTP-57 Assault Rifle
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- The large caliber deals a substantial amount of damage, with a surprising amount of recoil. A long barrel ensures accuracy even at high range. - It can become difficult to control when shooting bursts of more than three bullets. (6) -

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Sniper rifle
- Precision Tech AD-81 Sniper Rifle
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- Semi-Automatic Sniper rifle, equipped with a 2x scope. The large caliber can do a frightful amount of damage. - Though naturally most accurate when used with the scope, the highly ergonomic design allows the experienced shooter - to operate it from the hip as well. -

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Not recommended on it's own for hand-to-hand combat, since it can take some time - to recock the weapon. Shots to the head from this weapon produce a "headshot" instead of a frag, which counts for two frags, - instead of one. Headshots also cause three times as much damage. (5) -

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Sub-machine gun - A-ARD/10 Sub-machine Gun
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- This weapon releases a deadly spray of bullets at a high rate of fire. - However, due to the short barrel and small caliber, - its man-stopping power is limited, and effectiveness ceases at longer ranges. Like the Assault Rifle, - its accuracy gets worse the longer your bursts.(4) -

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Shotgun - V-19 Combat Shotgun
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- 7-round semi-automatic shotgun. This powerful weapon can shred your opponents to pieces - - if you´re close enough.(3) -

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Carbine - TMP-M&A Carbine
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- The perfect weapon for the most accurate shooter. Faster than a sniper rifle and more deadly than an automatic; - just make sure you're pointing it in the right direction. Its 10-round magazine will let you dispose - of five unarmoured opponents before you need to reload.(2) -

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Grenade - SAL-T3 Grenade
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- This grenade is your friend in mid range fights. Its timer is adjusted to two seconds which makes it quite - useful for quick responses to your enemies fire bursts. Kills from this weapon produce a "gib" instead of a - frag. (7) -

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- Note: The numbers within brackets shown above, are to specify the weapon number of the weapon. Not to be confused with the keybindings - used to select weapons. If you don't understand what the numbers are for, it's best just to ignore this sentence and those numbers. -

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Weapon statistics

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WeaponDamageAttackdelayRPSDmg/secReloadMagsizeBaseMax
Swiss Tech Combat Blade DR-8850500ms2100----
Mk-77 Semi-Automatic Pistol18160ms6.31131400ms83280
MTP-57 Assault Rifle24120ms8.32002000ms206080
Precision Tech AD-81 Sniper Rifle801500ms0.7531950ms52020
A-ARD/10 Submachine Gun1580ms12.51881650ms3090120
V-19 Combat Shotgun1051000ms11052400ms72828
TMP-M&A Carbine60720ms1.4831800ms103040
SAL-T3 Grenade200650ms1.5308--03
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- Every player spawns with three weapons. - - Knife and pistol are the standard outfitting of every player, grenades must be picked up. - You can chose the primary weapon you want to use in the weapon menu (Hotkey: B). -

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- The next time you spawn, you will be given the primary weapon you chose. -

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Items

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- These are items you can pickup during the game to further your fragging ability: -

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Ammobox - Ammobox
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- This box supplies ammunition for the primary weapons. The exact contents are: -

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  • 40 rounds for the assault rifle.
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  • 10 rounds for the sniper rifle.
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  • 60 rounds for the sub-machine gun.
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  • 14 shells for the shotgun.
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  • 15 rounds for the carbine.
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- It respawns after 4, 6 or 8 seconds, depending on the number of players in the server. -

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Pistol Clips - Pistol Magazine
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- This item adds 16 bullets to your pistol. It has the same respawn behavior as the ammobox. -

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Akimbo - Akimbo
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- Collecting this item lets you fire with two pistols for 30 seconds. Make sure you take advantage of the crazy firing rate. - It has been reported that the respawn time is about one minute. -

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Health - Health
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- This sweet health pack cures your damaged body with 33hp. The respawn time for health packs is between 10 and 20 seconds, - depending on the number of players. -

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Helmet - Armour
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- Helmet pickups give you 25 points of protection. -

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Kevlar -

- Kevlar pickups give you 50 points of protection. The more armour you have, the more damage it absorbs; between 16% and 41%. Armour respawns every 20 seconds. -

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Grenades - Grenade
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- Grab this to get one grenade fitted to your pocket. Grenades take 8 seconds to respawn. -

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Game modes

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- AssaultCube offers 10 different multi-player game modes (5 free-for-all, 3 team based and 4 flag based (3 of which are team based)), - 3 single-player game modes and 1 mode for co-operative map editing. - Information about co-operative editing can be found in Map editing: Tips. -

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- You can vote for any of these multi-player modes by using the menu. This can be found by pressing ESC while connected in-game. -

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Multi-player free-for-all modes

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- With these modes, your aim is to frag everyone else! More suited to smaller games. -

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+ © Copyright, Rabid Viper Productions +
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+ + We would be grateful for any donations considered towards AssaultCube + +
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